Animanium is a software package for character animation, written in Common Lisp and developed by SEGA. It is based on an advanced Inverse Kinematics (IK) engine, and supports multi-chain IK, joint limits and various joint constraints. This allows for full body IK editing of two-legged, four-legged or multipedal characters. Both Forward and Inverse Kinematics editing is available. The interface is simple, and is based on the traditional pose-to-pose workflow. The package is presented as an alternative to motion capture, which is widely used in computer animation nowadays.
Exporting of character rigs and importing of motion data is available for a number of popular 3D packages, including XSI, Maya, Lightwave and 3D Studio Max.